Greetings to you!
My name is Andrey, nice to meet you! I’m a 3D generalist, who specializing in character creation. I help develop characters for games.
My experience is more than 10 years in game production. My experience covers the full character pipeline, which includes: high-poly, retopology, UV-mapping, normal baking, texturing, rigging, animation, and engine integration.
I’m moving on, grow and expand my skills in related areas of production. It includes shader creation, working with animation montages, character control systems, and technical animation tasks.
Over the years, I’ve worked with different companies - from small to big game developers. One of the projects was I am Future by Mandragora, where I worked as an Art Director and helped shape the visual style of the game.
I led the 3D department at Grafit Studio for last three years. During that time, I helped grow the team from 4 to more than 11 artists and improve production processes based on high level of quality. I also worked on Hearthstone by Blizzard Entertainment as a 3D Animator for playable cards, collaborated with Gaijin Entertainment on their side projects, and took part in launching a mobile game studio from scratch.
My email: andmel2511@gmail.com
P.S.: If you write me a letter with job please tell me about it in artstation message, thank you! Have a nice day!